Experienced Gameplay Programmer - Microsoft Studios - Lionhead Job
Location: London England
Description: Microsoft Studios (UK) is looking of Experienced Gameplay Programmer - Microsoft Studios - Lionhead Job right now, this job will be placed in England. Detailed specification about this job opportunity please give attention to these descriptions. Job Category: Software Engineering: Development
Location: London, GB
Job ID:! 834817-109711
Division: Interactive Entertainment Business
Experienced Gameplay Programmer
Microsoft Studios - Lionhead
Location: Guildford, United Kingdom
Package: Competitive Salary + Bonuses + Benefits
Role Purpose
Lionhead Studios is seeking a highly talented programmer to work on an unannounced title. Demonstrating a passion for high quality work in an agile environment, the ideal candidate will be able to turn their hand to the majority of gameplay programming tasks and be able to take responsibility for delivering specific gameplay features in a networked multiplayer game. The role will require the ability to work with other programmers to coordinate work across AI, Networking, Audio and Animation as well as working closely with designers to ensure that each feature matches their vision and ambitions.
Team/Department Mission
Are you a highly talented individual ! who enjoys a challenge and is brimming with drive and enthusia! sm? Do you feel your skills and talents are waiting to find the right creative environment in which to thrive?
At Lionhead we strive to create successful, landmark games and to be one of the worldâÂÂs most respected developers. To that end we are continually looking for bright, talented individuals to join our team. We are well aware that new employees and fresh ideas keep us the dynamic and creative Studio that we are!
Key Accountabilities:
- Develop required gameplay features within an agile team.
- Work with other programmers to ensure requirements for AI, Networking, Animation and Audio are taken into consideration.
- Work with designers to clarify feature requirements and implement them to a high quality.
- Work with tools and pipeline teams to ensure that all data required for a feature is accessible and modifiable by design.
- Ensure that required telemetry and analytics data is collected for feedback! to design teams.
- Features are signed off by all stakeholders at the end of each development sprint.
- Features are delivered on time and within performance and memory budgets.
- Analytics data is available for design to react to.
Essential Experience
- Previous experience working on multiple AAA game projects in a gameplay role
- Demonstrated ability to work with existing codebases and middleware solutions
- Ability to work in agile environments and teams
- Advanced understanding in C/C++
- Strong 3D Maths
- Strong understanding of Animation, AI, Game Networking and Audio.
- Understanding and experience of producing data-driven systems.
- Knowledge of Unreal Engine 3 or 4
- Experience of multiplayer gameplay features
- Strong verbal and wri! tten communication skills
- Ability to work in multi-discipline teams
- Proven ability to work effectively with designers to match their vision.
Microsoft is an equal opportunity employer and supports workforce diversity.
MicrosoftâÂÂs privacy statement can be viewed on the following web page:
http://privacy.microsoft.com/en-gb/default.mspx
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If you were eligible to this job, please email us your resume, with salary requirements and a resume to Microsoft Studios (UK).
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This job starts available on: Tue, 30 Apr 2013 04:42:23 GMT
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